Resume
Kevin R. Shoemaker
Denver Colrado - shoemaker.kevin@gmail.com
Concept Artist / Illustrator / Generalist
SUMMARY
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Experienced concept artist and illustrator with skills in 3d modeling and texturing, UI, shader creation, animation, and vfx
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Experience with end to end asset creation and implementation within the Unity engine
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Classical art abilities including sketching, painting, and sculpting
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Application experience in Photoshop, Maya, Zbrush, Substance, Shader Graph, Amplify
EXPERIENCE
GAME INDUSTRY
Artist - Dire Wolf Digital - Denver CO – (May, 2011 - August, 2019)
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Shipped Titles: The Elder Scrolls Legends, Eternal, Lanterns, Yellow & Yangtze, Renegade Companion App.
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Created original illustrations and concept art
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Took assets from initial conception to final implementation for all aspects of game art within the Unity engine
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Created pitch documentation
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Provided support for other project teams as needed.
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Provided training for new hires
Artist - Sony Online Entertainment - Denver CO – (June, 2008 - April, 2011)
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Shipped Titles: Legends of Norrath, Star Wars Galaxies TCG, FreeRealms TCG, Match Attax, Magic the Gathering: Tactics, and Mystic Warlords of Ka'a.
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Created original illustrations as well as concept art for characters, environments, vehicles, weapons, etc.
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Created 3d models and textures for environments.
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Created Particles FX and managed outsourced production of particles
QA Analyst - Sony Online Entertainment – San Diego & Austin – (July, 2004 – June, 2008)
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Star Wars Galaxies, Jump to Lightspeed, Untold Legends, Frantix, Gripshift, Field Commander, UL2 Brotherhood of the Blade, UL Dark Kingdom, Star Chamber, Pirates Constructible Card Game, Stargate TCG, Legends of Norrath
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Started as a contract tester and ended as Lead QA for multiple projects at SOE Denver
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Generated detailed documentation, functionality checklists, status reports, and provided team leadership and training.
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Provided general quality assurance testing on above titles and other SOE releases when extra help was needed (EQ2, CON2, etc.)
INTERIOR DESIGN
Wendy Ulve Design Associates – Rolling Hills Estates CA – Contract Artist – (2000 – 2003)
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Modeled, textured, and lit interiors of private aircraft for clients including Samsung, King Hussein of Jordan, and the Royal Saudi Air Force
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Created precision AutoCAD floor plans and elevations leading to highly accurate models with exact dimensions
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Provided Photoshop colored layouts of aircraft floor plans
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Executed pencil layout renderings of interiors and created presentations for clients
Cooksey Design – Camarillo CA – Contract Artist
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Modeled, textured, and lit interiors of rail transports including the Metro in Chicago and the dining car for Amtrak’s California rail. Created exterior views of lead rail cars
EDUCATION
AA, Fine Art & Illustration – Certificate, Mechanical Engineering - Cuyamaca Community College, San Diego 1994
2 years of private instruction in Life Drawing, Anatomy, Life Painting, and Portraiture - Watts Atelier, San Diego 1996